The Hero We Need by Brandygang version 6.16c
Been laying this game for a long while, and although the gameplay is excessively repetitive and the map has bugs all over it, IE enter a specific map icon and you can’t leave until you complete an impossible challenge(library). After the certain event of me giving a spoiler>MC breaks Main Baddie’s mindf**k< there is ZERO guidence on where to go next....just wander aimlessly? maybe return to the original castle? Go off in search of frolliking elves? No idea where I am suposed to go, though I like non-linear stories, the lack of dialogue or a quest journal pointing in possible directions is what kills me with this game. Dunno where to go and the lack of depth put into character personalities plus the extensive dialogue/volumes of books on the game world's lore is all out of balance. I can overlook the gramatical and spelling errors, however, direction after certain events as well as the ability to leave certain areas or notification of "UNABLE TO ENTER DUE TO UNFINISHED WORK" woud be nice...Bermuda/Bernida - An ordinary dorky highschool kid. He got turned into a girl and found out she was the Chosen One.Maid - A quiet maid is also the Chosen One, apparently.Ambrosia - The mysterious, maternal guardian of Eden whom trains Bernida and starts her off on her journey.Heliot - Heinous Demon Queen. You've gotta train lots to beat her up.Luma - Another party member you meet, whose life was that of a mousy mechanic prior.Abyssina - A humble priestess girl in training. Size: 388 Pages: The Hero We Need by Brandygang version 6.16c