Syvaron – Portals of Pheroeon Version 0.13.0.0
Release: 2020/07/17Version: 0.13.0.0Censorship: noPlatform: PC/ WindowsLanguage: EnglishPortals of Phereon (name may change) is an exploration/ management/ breeding / turnbased (on tilemaps) strategy game with Monstergirls, made in Unity (18+ Only!)Most things (especially Pictures/events/Scenes/Npcs etc.) are really placeholder-ish, but most of the core features are implemented in a way so it is extremely easy to add/change stuff.the main goal of development is to create a game with high replayability, without feeling repetitive after beating the game once.So most things will be randomly generated and there will be a lot of different valid playstyles and ways to win the game and a lot of stuff to unlock for future plays.(Also the starting traits will have a huge impact on how you play the game, not only stuff like 0.5% more X, etc., so that the choice actually matters)Changelog:Alternate art:base species have some variations (mostly different hairstyles/horns etc.)can choose for starters, otherwise spawn randomlycan see variations in gallery. can also toggle clothing in galleryEgg-rework: All species have an eggtype different types have certain properties/requirements eggtype is determined from female part in pairing Hatchery has multiple rooms which can be set to different types/build upgrades etc. Any character can be assigned as a hatcher in a room, increasing egg growth at cost of exhaustion.Milk/Semen rework: Each character has milk/semen(“energy”) storage/regen based on species/some traits (lower numbers like 5(+2/day) etc.) bonus milk capacity based on titsize Each harvest gets that amount of crafting materials (semen type based on eggtype. Milk is just one resource). Collecting can be done from charactermenu as well During camping any character can use stored milk as free temporary food various changes to traits/consumables to fit. Combat/Sex-actions: Energy as a resource in combat new action Service: chance target cums (equal to lust percentage)->target loses energy. You collect crafting materials based on species equal to energy lost Fuck: both characters lose energy. chance to recruit equal to enemy lustpercentage. malus for remaining energy Passives triggered by fucking only do so if energy was lost. (They are generally a lot stronger now) Whenever a character loses energy but doesn’t have any, they become weakened for the remaining battle. max lust always increases after sex actions (instead of only at 50%+ lust) Presenting: Can “Seduce” self to trigger a new action. Nearby enemies have a chance to become enticed, prioritizing fucking the presenting character before other actions. Enemies at 100% lust or enticed will fuck nearby player characters, if they are at 50%+ or “presenting”.Insectgirl-rework: Economy + sexual support characters. Usually have very high energy storage, but low regen. Collect energy when fucked instead of losing it. (converting it into their type) can instantly produce eggs using energy (effectively breed with self)Crafting/Alchemy:Can collect materials in various ways (herbs/mushrooms/semen/milk etc.)Special materials can be earned from npc objectives (kingsquests/tavern/ranked/portalrewards)Can collect semen during brothel showsMaterials are stored in separate inventory/list with infinite capacity (Don’t need to bring them back from portals)Creatures drop materials like scales/fur etc. based on species when defeated in combatCharacters produce daily materials like honey/poison/silk etc. when conditions are met (housing+morale)Craft potions/items etc. with those materials (+ regular resources)Some collectible herbs etc. are no longer items immediately but can be used in various waysSpecial recipes based on maincharacters/elements/professions etc.new fishes as materials. possible fishes change based on fishing-spot/biome/weathermany new itemsBalancing: Lowered aggression of enemies/increased stealth effect Decreased enemy density in story portals Most legendary items are stronger entangled limits ap-gain to 1/turn. constrict now entangles creatures with suckmana/life can convert their max hp/mana into strength/magicOther: new scenes. new unique character new profession + mc trait town npcs have a unique uninheritable special trait or passive succubus have some new skills/passives you now get the profession specific starting items in quickruns tamer profession increases stat growth of creatures, instead of a one-time bonus when caught
Size: 400
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