Syvaron Portals of Phereon version 0.9.8.0
Maincharacter is currently a female(or futa) human (still not quite sure about that. Maybe she will be a unique species that cannot be found anywhere else, making hybrids between her and anything else also unique).Changelog:SkillTree/”C”-menu: (druid unaffected):- upgrades are now in a grid with various paths- side branches can require points from other species- more impactful/varied upgrades – more differences between evo and crea- more versatile upgrades/not species specific- only one type of skillpoint per species (only gained through rituals/crystals)- specialforms/summons are nodes in the tree. Summon/transform exhaustion cost for those is halved- size choices are always available and affect the summon/transform cost- can get all genes 10 for summons/ +10 for evos own genes- can transform into/create any species(except bosses/uniques)Evo:- starting gene selection means how far you can get own genes above 10- special bodyparts + core (changed base stats) for chimera form for each species- chimera form window now also shows actual stats (affected by upgrades/level) – can select genetic species for special forms.(instead of special/special)Crea:- no way to increase own genes- created characters are more similar to other characters and don’t get flat stat increasesCombat:- small closeup pictures/slideshows for lewd actions, based on bodyparts (can be turned off)Trying to tie combat and lewd stuff together a bit more. Not sure about the pictures thing (ambiguous color vs fixed, etc.),and didnt want to commit much time to it before getting some feedback, so there are just a few, so a lot of interactions don’t have fitting pictures yet.- can select seduction type (ass,pussy,tits,cock) affected by different things.- pussy/cock based seduction changes targets interest based on seducers attractiveness- seducing has a crit(ldmg*2)/fail(ldmg=1) chance based on the preferences of the target. – (only the preferences/stats shown in the quicktooltip matter)- recruitment chance is slightly increased for each known preference- enemy preferences will be revealed as you perform certain actions. – Ai will also act based on what they know about preferences.Characters:- Aila/Sylvie updated art/outfits- 5 new spirits with some new skills (4 first evolution + 1 final plant humanoid)Other:- base spirits and first evolution sometimes spawn in the wild (rare)- removed specialtraits from chosen affinity, as they are now in the skilltrees- new seduction triggered passives for succubus characters- some other new skills/passives- lifesteal now drains hp (increases dmg, but doesn’t heal on overkill)- photosynthesis trait for plants (don’t require food)- Evo’s percentage based stat changes will be converted into base stats after transforming (are affected by traits/easier to read)- Stat bonus for evo levelups are only applied after transforming- new modifier for unique starter spirit- new modifier to remove (or increase) many limits (enemy/hostility scaling, genes/level etc.)- tit/cock size preferences are more likely to be higher- good score in sextraining changes tit/cock size preferences towards yours- Entertainer profession gets *2 bonus on town-npc objectives- info about current best ritual level in combat quick tooltip, marked with +/- if its higher- made it more obvious that you can scroll down in character gallery (some may have missed it)- removed fusion from the breeding screenBalancing (most important changes):- when the maincharacter falls in battle, morale is only decreased by 50 instead of set to 0- Evo human form has very high LDmg, making it especially useful early on- water starting spirit has a more versatile skill (splash: moves water + deals dmg)- removed requirements for watermermaid evolution (always guaranteed to get to stage 3 with any spirit)- can’t lose the game due to reputation as prince in free play- crea doesn’t start with slimeheal
Size: 1100
Pages: