Syvaron Portals of Phereon version 0.11.0.0
Portals of Phereon (name may change) is an exploration/ management/ breeding / turnbased (on tilemaps) strategy game with Monstergirls, made in Unity (18+ Only!)Most things (especially Pictures/events/Scenes/Npcs etc.) are really placeholder-ish, but most of the core features are implemented in a way so it is extremely easy to add/change stuff.Changelog:Species: new spirit (5 species) 1 new special hybrid 2 new creatures 3 unique charactersDifficulty settings: default save type set to town-only and adjusted modifiers dating mechanic now optional as difficulty modifierTown:Map for quick overview of the town quickacces to locations/certain things useful tooltips/infos for locations in one place highlighted places that require attention (eggs hatchable, special portals etc.) new location with some special itemsTavern: removed tavernpoints quests are ranked you now also have a quest ranking, that affects difficulty/rewards of quests higher rank also allows you to hire stronger characters for money more varied quests/rewards can accept/keep track of a few quests. (can’t remove quests or reputation loss?) new journal tab for questsFusion: more control over fusion results at cost of crystals You can select half of each characters traits (+1) By default all other things will be the average Can select genes to 100% take the gene from this character instead More selections = higher crystal cost. (free up to a point)Arena: ranks increase stats. Each rank increase is the same as a levelup without sizemodifier. keep equipment. Ranked battles are a bit harder (maybe option to unequip for bonus money)QoL:Can change character location (party/farm…) from management screenCan sort characters ascending/descending if you click againCan sort while selecting characters. Descriptions change a bit to show relevant info based on sorting typeIn charactermanager, you can lock selection to current group easierCan mark/favourite characters to sort/identify themmodfied stats only show in tooltip if they are differentjournal color changed to make reused text more readable (as most other text backgrounds are dark)Other: some new events, traits, skills, items etc.Noteworthy bugfixes: evolving characters didn’t update their statgrowth, making all seedlings/spirits kinda useless evo unequipped items after transforming in chimera form chimera form didn’t update some stats + percentages were ignored couldn’t re-hire town npcs after recalling home size of captured spirits was set to medium after reshaping strong healing pots didn’t work when used from inventory aquatic trait was often missing
Size: 370
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