Cloud Meadow InProgress Version Beta v0.1.1.0f by Team Nimbus
Info: Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another.Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.Notes: On loading a game you may receive a warning that a number of your monsters had invalid pregnancy data – those monsters’ pregnant state has been reset.AdditionsAdded the Silo building to the farmProper gameplay transitions between death, afterlife, and returning to the dungeonPlayer character now has a light aura that appears in the eveningsMore visible indication when the player takes damage in the dungeon levelsChangesLight blending is less bright but more vibrantDamage reflection should no longer interrupt the instigator’s attack animationFixesFixed Yonten’s hangouts being repeatable in the same dayFixed Gifting not telling you how much affection gainedFixed an error being thrown when using food and drink when hanging outFixed pregnancies failingFixed not being able to collect eggsFixed Graduation causing errors that preventing exiting the loopFixed an issue with palette swapping on UIFixed docks with incorrect statesFixed showing an upgrade message, when building in an incorrect slotImproved messages to let the player know why they cannot build in that slot.Fixed the difficulty slider not working at some resolutionsFixed the difficulty slider not having resolution supportFixed an issue related to the rocks/plants on one of the fieldsFixed some cases where combat would lock up, such as using the GenodriverA unit that takes damage will wearing Ring of Trust Alpha should no longer have damage recursively appliedPrevented the player using consumable items between turns through the party equipment menuOpening a UI in combat that displays a banner message should no longer malfunctionResolved Combat UI layering issues with other UI (Inventory, Party, etc.)General tooltips should no longer be hidden underneath other UIDungeon interactable objects should self-illuminate properlyPotentially fixed a case in which the game crashing would wipe the gallery unlocks
Size: 206
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Cloud Meadow InProgress Version Beta v0.1.1.0f by Team Nimbus