eek – House Party Version 0.14.1
About this game:The House Party game (which is available for free right now on the site mentioned below) is similar to a lot of the browser-based games where your choices influence your success as you progress in the game, but it plays like a first-person RPG with interactive game models, characters, and physics, like the aforementioned Leisure Suit Larry. My inclination is to take these games in a much more raunchy direction than the LSL series however. The games will be ripe with foul language, nudity, and sex, but hopefully be just as funny and engaging. There isn’t much of a story to play though right now, just a few objectives to complete while I work on the gameplay mechanics. There are multiple story-paths though and different outcomes based on your decisions.User Controls:W, S – Move forward/backA, D – Strafe left/rightC, Z – Crouch/Stand0.14.1(Alpha 5/31/19)Implemented the remainder of Lety’s story (will still be polished)Implemented two new sex positions: Wall Sex and Wall Sex 2Added front yard and navigation areas for NPCsPlayer can now grope male chestsCreated and added a new female main character model (not yet playable)Restructured Lety’s story with dialogues instead of background chatter for a smoother experienceAdded talking fish with animationsAdded Scorpion Tequila bottleAdded Lety to the main menuAdded Chili Pepper BottleCharacters no longer play conversational animations when they are standing, posed, and have an item mounted to either of their handsAdded Game Menu option for Chatter SubtitlesTweaked and polished door-opening mechanicsAligned the grab-hand for new itemsAdded measures to prevent items from being lost and characters getting stuck trying to navigate to items off the navigable areaFixed an issue with synchronization between the two speakersUpdated and added several new animationsFixed some issues with the intro timing before input becomes available to the userFixed an issue where NPCs would not navigate through a door unless they were on cameraImprovements on getting on and off the bedAdded DoesNotUseIKToOpenDoors NPC PropertyFixed weird shine effect on the wrong side of the gazeboFixed Lety wearing double jackets in game and main menuFixed an issue with non-important move-targets being saved as important after loading a save gameFixed an issue with NPCs still having an “In Combat” flag after they’ve been knocked outFixed some issues with moving between different sex positions with different NPCsFixed an issue that could cause a character being warped to another character to get stuck on surrounding geometrySlightly modified default (non-scripted) reactions to gropesImproved and general quality of life enhancements to the CSC export systemNPCs now move to important move-targets more promptlyUpdated navigation AI to consider items that may be being held by the player or in the player’s inventoryFixed an issue with the CharInfo command that could prevent it from showing a character’s list of inaccessible mandatory targetsCharinfo command will now also show combat-related informationCSC users will no longer be prompted to choose a 2nd character when selecting the End or StartMasturbation sexual acts within an intimacy event, as a 2nd character is not needed for these choicesThe Debug Log and CSC will no longer attempt to show a 2nd character when displaying event name of the Intimacy StartMasturbation and End sex eventsAdded an event usable by Story Creators that opens the radial menu for an NPC or item without the Player having to directly interact with the targetUpdated Pose console command to work with some newly added posesThe Debug Window will no longer show a duplicate event entry when a system warning, error, or exception occurs. System issues will now properly be timestamped and logged in the Debug WindowThe Debug Log will now also log System WarningsIn the Original Story: corrected additional possible placement and state issues that could affect Derek or Madison during the ending of the High and Dry and Like a French Girl opportunitiesIn the Original Story: fixed a response from the Player to Derek re: Stephanie that was available a bit earlier than it should have beenIn the Original Story: fixed a response from the Player to Derek re: Amy that was available a bit earlier than it should have beenIn the Original Story: fixed an issue that could cause Amy to always have her phone in her hand after asking her about Scavenger Hunt itemsIn the Original Story: Amy will now check her phone when asked about all Scavenger Hunt items, instead of just the first fewIn the Original Story: resolved an issue that could cause Rachael to confront the Player about Patrick a bit prematurelyIn the Original Story: the distance check that fails the Player out of Screw Like a Bee during the Player’s pursuit of Leah is a bit more forgivingIn the Original Story: Patrick and Rachael should not dance as much prior to and immediately after their fight that starts the “Patty’s Striking Resemblance” Opportunity
Size: 1720
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